P2Poll2Day
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Creativity game

What Board Game Would You Invent?

Design a tiny fictional tabletop game by choosing what players do and why another round would feel different.

Faster personalizationUse your name and profile photoOptional. On mobile, Facebook may use a secure browser window to complete sign-in. Manual play remains available below.

For entertainment: your answers select a fictional story, not a factual prediction. See how this game works ↓

Your choices create this result. No login is needed to play.

Inside the game

How your choices shape this result

The answer weights below are the rules used by this game. Add the points from your chosen options; the outcome with the highest total wins. These points express our game design, not a measurement of you or anyone else.

When outcomes tie, a repeatable calculation chooses between them. Names can affect that tie-break; they do not reveal private information. Percentages, initials, ages and dates in outcome titles are authored parts of the story, not calculated probabilities or forecasts.

Players spend most turns…
  • Building a shared structureThe Build-It-Together Game: 3 points; The Story-Spark Game: 1 point
  • Telling short storiesThe Story-Spark Game: 3 points; The Shifting-Map Game: 1 point
  • Solving a changing mapThe Friendly Trading Table: 1 point; The Shifting-Map Game: 3 points
  • Making clever tradesThe Friendly Trading Table: 3 points; The Build-It-Together Game: 1 point
A good surprise is…
  • A prompt that changes the sceneThe Friendly Trading Table: 1 point; The Story-Spark Game: 3 points
  • A new way to cooperateThe Build-It-Together Game: 3 points; The Shifting-Map Game: 1 point
  • A trade that helps both sidesThe Friendly Trading Table: 3 points; The Story-Spark Game: 1 point
  • A route opening unexpectedlyThe Build-It-Together Game: 1 point; The Shifting-Map Game: 3 points
You want the table to say…
  • We figured it out togetherThe Friendly Trading Table: 1 point; The Build-It-Together Game: 3 points
  • I did not see that story comingThe Build-It-Together Game: 1 point; The Story-Spark Game: 3 points
  • Let's try a different pathThe Story-Spark Game: 1 point; The Shifting-Map Game: 3 points
  • That was a smart choiceThe Friendly Trading Table: 3 points; The Shifting-Map Game: 1 point

Explore the possible outcomes

You can read every outcome before playing. Compare a theme with a real example from your life, and keep any part that gives you a useful question.

The Friendly Trading Table

Your game makes negotiation interesting through understandable choices. Players need reasons to value different things, so a trade can help more than one person.

A prompt to try: Invent three resources that matter differently to players.

The Build-It-Together Game

Your game turns separate turns into a shared result. Cooperation feels meaningful when players can help in different ways rather than all making the same move.

A prompt to try: Give a cooperative game two distinct helpful roles.

The Story-Spark Game

Your game offers enough structure to start a story and enough freedom to surprise the table. Prompts work best when players can respond without specialized knowledge.

A prompt to try: Write five prompts that can lead to different stories.

The Shifting-Map Game

Your game asks players to reconsider routes as the board changes. A fair change creates a new choice instead of simply erasing previous effort.

A prompt to try: Sketch a map with two useful routes to a goal.

Read beyond this game

About this game

The idea behind Your Board Game

Design a tiny fictional tabletop game by choosing what players do and why another round would feel different.

This game contrasts The Friendly Trading Table, The Build-It-Together Game, The Story-Spark Game, and The Shifting-Map Game. Choose the scene you would enjoy, then compare the result with another route through the story. The scoring guide on this page shows exactly which themes each option supports.

Behind the result

Consistent, not predictive

Your choices add the points shown in the scoring guide above; a repeatable calculation resolves ties. The same answers return the same result. No answer can verify a fact, identify another person, or forecast a real event.

Make it social

A better conversation starter

Compare your Your Board Game outcomes. Read the other person’s story as well as your own, then each explain one choice you nearly made differently.

Reflection prompts

Take the idea further

  • Invent three resources that matter differently to players.
  • Give a cooperative game two distinct helpful roles.
  • Write five prompts that can lead to different stories.
  • Sketch a map with two useful routes to a goal.