P2Poll2Day
Lost City Role illustrated poster featuring ruins
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Adventure game

Who Are You in a Fictional Lost-City Expedition?

An invented city appears on an impossible map. Choose your role in a story of discovery without disturbing real heritage sites.

Faster personalizationUse your name and profile photoOptional. On mobile, Facebook may use a secure browser window to complete sign-in. Manual play remains available below.

For entertainment: your answers select a fictional story, not a factual prediction. See how this game works ↓

Your choices create this result. No login is needed to play.

Inside the game

How your choices shape this result

The answer weights below are the rules used by this game. Add the points from your chosen options; the outcome with the highest total wins. These points express our game design, not a measurement of you or anyone else.

When outcomes tie, a repeatable calculation chooses between them. Names can affect that tie-break; they do not reveal private information. Percentages, initials, ages and dates in outcome titles are authored parts of the story, not calculated probabilities or forecasts.

At the city gate you notice…
  • A safe route through the entranceThe Path Finder: 3 points; The Story Keeper: 1 point
  • A story carved across several panelsThe Story Keeper: 3 points; The Mechanism Solver: 1 point
  • A mechanism beside the doorThe Symbol Reader: 1 point; The Mechanism Solver: 3 points
  • Symbols repeated in the stoneworkThe Symbol Reader: 3 points; The Path Finder: 1 point
You carry…
  • A book for recording storiesThe Symbol Reader: 1 point; The Story Keeper: 3 points
  • A carefully marked route mapThe Path Finder: 3 points; The Mechanism Solver: 1 point
  • A notebook of patternsThe Symbol Reader: 3 points; The Story Keeper: 1 point
  • A kit for examining puzzlesThe Path Finder: 1 point; The Mechanism Solver: 3 points
The discovery you hope for is…
  • How the city's paths connectThe Symbol Reader: 1 point; The Path Finder: 3 points
  • The voices of its fictional residentsThe Path Finder: 1 point; The Story Keeper: 3 points
  • The purpose of a strange deviceThe Story Keeper: 1 point; The Mechanism Solver: 3 points
  • The meaning of a recurring symbolThe Symbol Reader: 3 points; The Mechanism Solver: 1 point

Explore the possible outcomes

You can read every outcome before playing. Compare a theme with a real example from your life, and keep any part that gives you a useful question.

The Symbol Reader

Your expedition character connects clues without rushing to declare a final answer. The city becomes interesting through patterns that can be checked against the next discovery.

A prompt to try: Invent a symbol system with three consistent rules.

The Path Finder

Your character keeps the imaginary expedition oriented. A route is useful because everyone can understand it and return together.

A prompt to try: Draw a clear map of an invented place.

The Story Keeper

Your character wants the fictional city to have people behind its walls. The story grows richer when everyday lives matter alongside spectacular buildings.

A prompt to try: Write a short scene from an invented resident's day.

The Mechanism Solver

Your character enjoys a puzzle with understandable moving parts. The satisfying discovery explains how the device works rather than relying on a lucky guess.

A prompt to try: Design a simple fictional mechanism and explain it.

Read beyond this game

About this game

The idea behind Lost City Role

An invented city appears on an impossible map. Choose your role in a story of discovery without disturbing real heritage sites.

This game contrasts The Symbol Reader, The Path Finder, The Story Keeper, and The Mechanism Solver. Choose the scene you would enjoy, then compare the result with another route through the story. The scoring guide on this page shows exactly which themes each option supports.

Behind the result

Consistent, not predictive

Your choices add the points shown in the scoring guide above; a repeatable calculation resolves ties. The same answers return the same result. No answer can verify a fact, identify another person, or forecast a real event.

Make it social

A better conversation starter

Compare your Lost City Role outcomes. Read the other person’s story as well as your own, then each explain one choice you nearly made differently.

Reflection prompts

Take the idea further

  • Invent a symbol system with three consistent rules.
  • Draw a clear map of an invented place.
  • Write a short scene from an invented resident's day.
  • Design a simple fictional mechanism and explain it.