P2Poll2Day
Space Crew Position illustrated poster featuring rocket
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Adventure game

What Is Your Role on a Fictional Starship?

A make-believe ship is setting out beyond the familiar star chart. Choose the work you would enjoy aboard.

Faster personalizationUse your name and profile photoOptional. On mobile, Facebook may use a secure browser window to complete sign-in. Manual play remains available below.

For entertainment: your answers select a fictional story, not a factual prediction. See how this game works ↓

Your choices create this result. No login is needed to play.

Inside the game

How your choices shape this result

The answer weights below are the rules used by this game. Add the points from your chosen options; the outcome with the highest total wins. These points express our game design, not a measurement of you or anyone else.

When outcomes tie, a repeatable calculation chooses between them. Names can affect that tie-break; they do not reveal private information. Percentages, initials, ages and dates in outcome titles are authored parts of the story, not calculated probabilities or forecasts.

An unknown signal arrives. You…
  • Prepare a thoughtful first replyThe First-Contact Host: 3 points; The Star-Route Navigator: 1 point
  • Plot where it came fromThe Signal Analyst: 1 point; The Star-Route Navigator: 3 points
  • Compare it with previous patternsThe Signal Analyst: 3 points; The Systems Tinkerer: 1 point
  • Check the ship's instrumentsThe Systems Tinkerer: 3 points; The First-Contact Host: 1 point
Your favorite ship room is…
  • The navigation deckThe Systems Tinkerer: 1 point; The Star-Route Navigator: 3 points
  • The shared gathering roomThe Signal Analyst: 1 point; The First-Contact Host: 3 points
  • The engineering bayThe Systems Tinkerer: 3 points; The Star-Route Navigator: 1 point
  • The observation labThe Signal Analyst: 3 points; The First-Contact Host: 1 point
Your mission souvenir is…
  • A message from a new allyThe Systems Tinkerer: 1 point; The First-Contact Host: 3 points
  • A chart with a new routeThe First-Contact Host: 1 point; The Star-Route Navigator: 3 points
  • A notebook of discoveriesThe Signal Analyst: 3 points; The Star-Route Navigator: 1 point
  • A part you helped improveThe Signal Analyst: 1 point; The Systems Tinkerer: 3 points

Explore the possible outcomes

You can read every outcome before playing. Compare a theme with a real example from your life, and keep any part that gives you a useful question.

The Signal Analyst

Your starship character treats a mystery as something to investigate carefully. A surprising pattern is the beginning of a question, not immediate proof of a dramatic theory.

A prompt to try: Make up a signal and a fair way to decode it.

The Systems Tinkerer

Your character keeps the fictional ship's clever ideas connected to practical function. The crew remembers the improvement that made ordinary life aboard easier.

A prompt to try: Sketch an improvement for an imaginary everyday device.

The First-Contact Host

Your character gives unfamiliar people a respectful place to begin. In this story, curiosity includes listening before deciding what another crew means.

A prompt to try: Write three considerate questions for a fictional visitor.

The Star-Route Navigator

Your character sees a journey as a series of choices with reasons behind them. The map leaves room for discovery while keeping the crew oriented.

A prompt to try: Plan an imaginary route with one optional detour.

Read beyond this game

About this game

The idea behind Space Crew Position

A make-believe ship is setting out beyond the familiar star chart. Choose the work you would enjoy aboard.

This game contrasts The Signal Analyst, The Systems Tinkerer, The First-Contact Host, and The Star-Route Navigator. Choose the scene you would enjoy, then compare the result with another route through the story. The scoring guide on this page shows exactly which themes each option supports.

Behind the result

Consistent, not predictive

Your choices add the points shown in the scoring guide above; a repeatable calculation resolves ties. The same answers return the same result. No answer can verify a fact, identify another person, or forecast a real event.

Make it social

A better conversation starter

Compare your Space Crew Position outcomes. Read the other person’s story as well as your own, then each explain one choice you nearly made differently.

Reflection prompts

Take the idea further

  • Make up a signal and a fair way to decode it.
  • Sketch an improvement for an imaginary everyday device.
  • Write three considerate questions for a fictional visitor.
  • Plan an imaginary route with one optional detour.